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Média 1 pour l'article Calysto Dungeon Procedural dungeon with PCG

Description

📽️ Trailer |📄 Documentation | 🎮Discord

Work smarter

Calysto Dungeon is a dungeon generator based on Procedural Content Generation (PCG).

Build fantastic dungeons in a few clicks and customize them afterward to fit your needs. Calysto Dungeon works both in the editor and at runtime.

🚀 New release! Calysto Smart Scatter is here!

Features

  • Procedural dungeon using PCG

  • Runtime Generation

  • Data-oriented design familiar to Calysto World and Calysto Village

  • Painting tool for custom wall materials

  • Light placement tool

  • Custom dungeon editor widget

  • Non-destructive workflow

  • Pre-made "sockets" to place props around the dungeon

  • Procedural level instance spawner on wall, corner, floor, and roof

  • Enemy spawner

  • Start and end points are customizable (place a simple blueprint to put the player spawning point and boss)

  • Extensive substrate material supporting nanite displacement

  • Integration with Calysto World and Calysto Village (share spawners and POIs)

  • And much more...

🔥NEW: Massive Dungeon becomes Calysto Dungeon.

Orbital Market: Link

PCG is heavily used and evolves a lot between Unreal Engine updates. For that reason, using the latest version of Unreal is always recommended to benefit the most from Calysto Dungeon.

Looking for custom PCG systems or tailored implementation?
📧 [email protected] • 💬 Discord

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