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Media 1 for listing Animal pelts boar deer sheep

Description

photorealistic animal pelts, opacity map with shader reflecting opacity degree so it creates a fluffy effect on the edges, separate degree controls for roughness, color texture tint, and normal

6 unique animal pelts, the displaced version has unique mesh on each pelt, that matches the texture

two versions of the 6 models:

a two-tris model version (an image plane)

and a slightly displaced 12+ tris model as a bonus. It simulates real displacement so the pelt is slightly lifted off the ground. Meshes are highly optimized

file with the name FLAT means there is no displacement and a simple image plane in its stead

good for architectural presentation while also being a game-ready prop

2K all pelts are different from smooth to fluff

Included formats