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Media 0 for listing Top-Down Shadow Material

Description

Top-Down Shadow is a simple solution to add dynamic shadows to your game with performance and simplicity in mind.

Top-Down Shadow is not just to simulate clouds but also dense forest shadows or caves with a few cracks on the roof which the light can pass. It comes with 13 examples ready to use and multiple textures to customize your shadows.

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Massive World

Massive Village

Work for open worlds and all points of view (top-down, first and third person).

You can customize the density, size, speed, direction, etc...

It is not a post-processing, so it will also work indoors.

Included formats

  • logo of Unreal Engine format