描述
💢 CINEMATIC - Icelandic Worlds
💢 Update 1.4 VIDEO: TUTORIAL_03
💢 How to Use in your Scene VIDEO: TUTORIAL_02
💢 Features and Use Cases VIDEO: TUTORIAL
💢 CINEMATIC: TRAILER
💢 CINEMATIC_02: TRAILER
💢 CLOUD SPAWNER: TRAILER
Cloud Forge - Complete
Here you will find a pack of optimized VDB Clouds with various parameters to edit for your cinematic scenes. They are reactive to lights and support Volumetric Shadows being cast on them, giving your scenes a lot of depth.
Link to Pack_01: Cloud Forge - VDB Cloud Pack Volume 1 in Materials - UE Marketplace (unrealengine.com)
Link to Pack_02: Cloud Forge - VDB Cloud Pack Volume 2 in Materials - UE Marketplace (unrealengine.com)
Link to Pack_03: Cloud Forge - VDB Cloud Pack Volume 3 in Materials - UE Marketplace (unrealengine.com)
Fully Controllable via Blueprints for both Single Clouds and Multi Clouds Support.
Volumetric Cloud setup for Atmospheric Clouds driven through the Unreal Engine Volumetric Cloud Component.
Blueprint Cloud Spawner allows you to have Rolling Clouds spawning in the Scene and moving in a determined direction.
The clouds are lightweight in composition so they can quickly run in real-time applications.
🔧 Free support: DISCORD
🔗 MORE INFORMATION: ADDITIONAL CONTENT
109 Optimized VDB Clouds
6 Blueprints
Easy Drag & Drop
Full Support
Example Maps included
[What's new?]
Update 1.4.3
New Blueprint: Atmos_Forge (Lighting + Cloud Solution)
Volumetric World Clouds
Multi-Altitude Cloud Layers
Day/Night Cycle
Skybox Stars + Milky Way
Cinematic Settings integrated into the Blueprint
Wind Animation
VDB Blueprint General Fixes
Added a Planetary Cloud Shader (Alpha)
Update 1.4.2
Reworked the Cloud Forge VDB Blueprint
Improved the Cloud Shader
Added support for loading multiple clouds via an Array
Improved stability in Unreal Engine 5.4
Fixed Saves not working for Unreal Engine 5.4
Fixed issue with "Black Plane" showing up in Renders at the origin point of the Cloud Blueprint
Reworked Cloud Blueprint options for better control
Added Directional Light shading support
Update 1.4.1
Added the Procedural Planet Blueprint
Added Infinite Cloud Spawner
Added Cloud Movement On and Off Switch
Created Level Example for Planet Clouds
Update 1.4
Static Clouds can now change shape over time
Creates the illusion of movement
Control over Movement Speed and Shape Scale
New VDB Control Blueprint for entire Scene Edit
Allows the edit of Indirect Lighting and View Distance at the Scene Level
Update 1.3
Added a new Cloud Spawner Blueprint which allows Clouds to Spawn and move like in Real Life
This new system provides control over the following:
Cloud Speed Movement
Cloud Life Span
Cloud Density
Comes with a Smooth Spawn and De-Spawn
You can layer Clouds at different elevations to add more dimensionality
Update 1.2
Fixed an issue with Clouds not Rendering when Playing the level
Update 1.1
Added better Self Shadow Controls
Tweaked certain Values on Blueprints
包含格式
- versions