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商品 Cloud Forge Complete - VDB Clouds 1.4.3 的媒体 1

描述

💢 CINEMATIC - Eagle Fly

💢 CINEMATIC - Icelandic Worlds

💢 Update 1.4 VIDEO: TUTORIAL_03

💢 How to Use in your Scene VIDEO: TUTORIAL_02

💢 Features and Use Cases VIDEO: TUTORIAL

💢 CINEMATIC: TRAILER

💢 CINEMATIC_02: TRAILER

💢 CLOUD SPAWNER: TRAILER

Cloud Forge - Complete

Here you will find a pack of optimized VDB Clouds with various parameters to edit for your cinematic scenes. They are reactive to lights and support Volumetric Shadows being cast on them, giving your scenes a lot of depth.

Link to Pack_01: Cloud Forge - VDB Cloud Pack Volume 1 in Materials - UE Marketplace (unrealengine.com)

Link to Pack_02: Cloud Forge - VDB Cloud Pack Volume 2 in Materials - UE Marketplace (unrealengine.com)

Link to Pack_03: Cloud Forge - VDB Cloud Pack Volume 3 in Materials - UE Marketplace (unrealengine.com)

Fully Controllable via Blueprints for both Single Clouds and Multi Clouds Support.

Volumetric Cloud setup for Atmospheric Clouds driven through the Unreal Engine Volumetric Cloud Component.

Blueprint Cloud Spawner allows you to have Rolling Clouds spawning in the Scene and moving in a determined direction.

The clouds are lightweight in composition so they can quickly run in real-time applications.

🔧 Free support: DISCORD

🔗 MORE INFORMATION: ADDITIONAL CONTENT

  • 109 Optimized VDB Clouds

  • 6 Blueprints

  • Easy Drag & Drop

  • Full Support

  • Example Maps included

[What's new?]

Update 1.4.3

  • New Blueprint: Atmos_Forge (Lighting + Cloud Solution)

  • Volumetric World Clouds

  • Multi-Altitude Cloud Layers

  • Day/Night Cycle

  • Skybox Stars + Milky Way

  • Cinematic Settings integrated into the Blueprint

  • Wind Animation

  • VDB Blueprint General Fixes

  • Added a Planetary Cloud Shader (Alpha)

Update 1.4.2

  • Reworked the Cloud Forge VDB Blueprint

  • Improved the Cloud Shader

  • Added support for loading multiple clouds via an Array

  • Improved stability in Unreal Engine 5.4

  • Fixed Saves not working for Unreal Engine 5.4

  • Fixed issue with "Black Plane" showing up in Renders at the origin point of the Cloud Blueprint

  • Reworked Cloud Blueprint options for better control

  • Added Directional Light shading support

Update 1.4.1

  • Added the Procedural Planet Blueprint

  • Added Infinite Cloud Spawner

  • Added Cloud Movement On and Off Switch

  • Created Level Example for Planet Clouds

Update 1.4

  • Static Clouds can now change shape over time

  • Creates the illusion of movement

  • Control over Movement Speed and Shape Scale

  • New VDB Control Blueprint for entire Scene Edit

  • Allows the edit of Indirect Lighting and View Distance at the Scene Level

Update 1.3

  • Added a new Cloud Spawner Blueprint which allows Clouds to Spawn and move like in Real Life

This new system provides control over the following:

  • Cloud Speed Movement

  • Cloud Life Span

  • Cloud Density

  • Comes with a Smooth Spawn and De-Spawn

  • You can layer Clouds at different elevations to add more dimensionality

Update 1.2

  • Fixed an issue with Clouds not Rendering when Playing the level

Update 1.1

  • Added better Self Shadow Controls

  • Tweaked certain Values on Blueprints

包含格式

  • 虚幻引擎格式的徽标