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Media 1 for listing Cloud Forge - VDB Cloud Pack Volume 3

Description

💢 CINEMATIC - Desert World

💢 CINEMATIC - Icelandic Worlds

💢 VIDEO: TUTORIAL_02

💢 VIDEO: TUTORIAL

💢 CINEMATIC - Eagle Fly

💢 CINEMATIC: TRAILER

💢 CINEMATIC_02: TRAILER

💢 CLOUD SPAWNER: TRAILER

VDB Cloud Kit - Volume 03

Here you will find a pack of optimized VDB Clouds with various parameters to edit for your cinematic scenes. They are reactive to lights and support Volumetric Shadows being cast on them, giving your scenes a lot of depth.

🔗Build a beautiful Biome by combining this project with the World Forge - World Forge - Landscape Auto Material Unreal Engine 5.3 - 5.5 | Fab

Update Milestones:

10 Reviews – Add 20 Unique Extra Clouds

20 Reviews – Add 10 Animated VDB Clouds

30 Reviews – Implement a Niagara Cloud Builder

Fully Controllable via Blueprints for both Single Clouds and Multi Clouds Support.

Volumetric Cloud setup for Atmospheric Clouds driven through the Unreal Engine Volumetric Cloud Component.

Blueprint Cloud Spawner allows you to have Rolling Clouds spawning in the Scene and moving in a determined direction.

Link to the Full Package: Cloud Forge Complete

The clouds are lightweight in composition so they can quickly run in real-time applications.

🔧 Free support: DISCORD

🔗 MORE INFORMATION: ADDITIONAL CONTENT

  • 45 Optimized VDB Clouds

  • 3 Blueprints

  • Easy Drag&Drop

  • Full Support

  • Example Maps included

[What's new?]

Update 1.4.3

  • New Blueprint: Atmos_Forge (Lighting + Cloud Solution)

  • Volumetric World Clouds

  • Multi-Altitude Cloud Layers

  • Day/Night Cycle

  • Skybox Stars + Milky Way

  • Cinematic Settings integrated into the Blueprint

  • Wind Animation

  • VDB Blueprint General Fixes

  • Added a Planetary Cloud Shader (Alpha)

Update 1.4.2

  • Reworked the Cloud Forge VDB Blueprint

  • Improved the Cloud Shader

  • Added support for loading multiple clouds via an Array

  • Improved stability in Unreal Engine 5.4

  • Fixed Saves not working for Unreal Engine 5.4

  • Fixed issue with "Black Plane" showing up in Renders at the origin point of the Cloud Blueprint

  • Reworked Cloud Blueprint options for better control

  • Added Directional Light shading support

Update 1.4.1

  • Added Infinite Cloud Spawner

  • Added Cloud Movement On and Off Switch

Update 1.4

  • Static Clouds can now change shape over time

  • Creates the illusion of movement

  • Control over Movement Speed and Shape Scale

Update 1.3

  • Added a new Cloud Spawner Blueprint which allows Clouds to Spawn and move like in Real Life

  • This new system allows control over the:

  • Cloud Speed Movement

  • Cloud Life Span

  • Cloud Density

  • Comes with a Smooth Spawn and De-Spawn

  • You can layer Clouds at different elevations to add more dimensionality

Update 1.2

  • Fixed an issue with Clouds not Rendering when Playing the level

Update 1.1

  • Added better Self Shadow Controls

  • Tweaked certain Values on Blueprints

Included formats