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NeoViseStudio

NeoViseStudio

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NeoViseStudio
I’m an independent Unreal Engine developer creating practical and easy-to-use game systems, Blueprints, and stylized 3D assets. My focus is on building optimized, beginner-friendly tools and assets that can be quickly integrated into any project. What I create AI systems with perception (sight, hearing, touch, prediction) and patrol logic Interactive Blueprints (keys, doors, interaction systems) Optimized environment meshes and stylized low-poly models Small gameplay systems such as random patrol, spawn logic, and horror mechanics My goal is to deliver assets that save developers time, are simple to customize, and help bring unique ideas to life.