
Descripción
🎬Demo Video
📙Documentation|📶Support Discord |💥BPS ASSETS
🔥Dynamic Spawn Assistant - Full Control of Object Spawning
Dynamic Spawn Assistant is a powerful system for managing object spawning around foliage and static meshes. Whether it’s mushrooms under trees, berries on bushes, or loot near urban props, this tool provides full flexibility and performance for both single-player and multiplayer projects.
👑Key Features:
Object Spawning Control
• Create item lists for specific meshes
• Set individual spawn probabilities
• Track spawn time for mechanics like food decayWide Compatibility
• Works with Foliage Instances, Procedural Foliage Volume, and any static mesh
• Tracks meshes around the player or any actorAdvanced Functionality
• Supports respawning, saving, and loading world state
• Adjustable parameters: respawn time, spawn radius, quantity, random scale
• Prevents objects from spawning directly in front of the playerHigh Performance
• Optimized algorithm processes millions of objects without overhead
• World divided into active sectors
• Server-side calculations for multiplayerFlexible Setup
• Configure distances and optimization per item type
• Simple integration without C++ knowledge
📌Why Choose This Plugin
Proven performance in both single-player and multiplayer projects
Minimal effort to create immersive, detail-rich worlds
Easy to integrate and expand with new spawn rules
📌About Our Plugins:
7+ years of proven experience in Unreal Engine development.
Regular updates and continuous improvements.
Featured multiple times in Epic Games ShowCase.
Free Discord support and active community.
Many features implemented from developer feedback.
📃Note: The plugin’s price may increase as new features are added.
📌All plugins for optimizing your project:
🔗World Director PRO (included World Director Actor and World Director NPC)




