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Multimedia 1 dla listy Vehicle Damage System | Real-Time Car Deformation & Destruction | UECD
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Opis

links: video demonstration | tutorial

V2.0 coming soon...

other versions: static mesh deformation plugin | tree physics pluign

This is a TOOL created for making your own vehicles deform, physics and damage. It gives you all the functionality and a few pre-made meshes. Damage affects physics and collision.

General:

This plugin allows for realistic, physics-based and advanced car deformation and damage. It works by placing a system of deformer actors connected by constraint, as well as complex system of damage effects allowing for creating full range of car damage from forza horizon like to BMG-drive type of destruction. This allows for realistic dents and bumps, shock waves, soft physics and much more. It gives you a wide variety of settings as well as the ability to create any type of custom vehicles.

Features:

  • Advanced vehicle deformation and physics systems

  • Soft vehicle collision

  • Example vehicles

  • Runtime static mesh deformation system

  • Landscape deformation system

  • Foliage deformation system

  • Realistic tree physics example

  • Optimized system for deforming multiple meshes at once | useful for deforming bigger objects like whole buildings 

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