
الوصف
A lightweight, horror-focused inventory system built for modular first-person projects.
Part of the larger Modular Horror System, this inventory component is fully integrated for out-of-the-box use—but flexible enough to stand on its own in any Unreal Engine horror, survival, or narrative-driven project. For a complete horror framework including AI, interactions, triggers, events, and more, check out the full Modular Horror System!
This system features a smooth horizontal scrolling layout and supports dynamic item pickup, usage, and interaction logic. It’s fully Blueprint-based and includes example items like a working flashlight and battery system—perfect for survival gameplay and eerie atmospheres.
Features:
Horizontal inventory bar – Clean, non-grid UI optimized for horror immersion
Data table–driven architecture – Easily customize item names, descriptions, static mesh previews, and transforms
Modular item logic – Supports resource types with independent Blueprints for custom behavior
Flashlight & battery system included – Fully functional with runtime logic (turn on/off, battery drain, recharge)
Use icons for resource items – Visual feedback for interactable/usable inventory items
Plug-and-play Blueprint system – Built entirely in Blueprints with clean integration support
Lumen Integration:
This project uses Lumen for advanced global illumination and reflections. Lumen is active by default, providing high-quality lighting and real-time global illumination without needing baked lighting. Ensure your system supports Lumen for the best performance and visual quality.




