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Media 1 for listing Voyager: Screen Indicator

Description

Add Screen Indicators to Any Game in Minutes!

Add fully customizable screen indicators to any type of game — Third-Person, Top-Down, Side-Scroller and more — in just 2 minutes.

The Voyager Screen Indicator system makes it easy to highlight objectives, AI targets, or points of interest on the HUD, even when they’re off-screen.

Built for real production use.

This system is battle-tested inside our full game frameworks:

  • Voyager: Third Person Shooter Template: (Link)

  • Defender: Top Down Shooter Template: (Link)

  • Defender: Side Scroller Shooter Kit: (Link)

  • Optimized for clarity, modularity, and fast integration into any Blueprint-only project.

  • Add a component to your player controller and you can use screen indicators right away!

🎮 Useful links

Download Playable Demo: https://drive.google.com/file/d/1hQnwiqb9DixyGGYUxPeJ9i1lcoOTD7hU/view?usp=sharing

Installation: https://docs.google.com/document/d/1GCFv0CpkjmCl27T4PFpVwVPvqD6S3cO9hhu-XBPtuuw

Discord: https://discord.com/invite/nvWkAVzMSM

How-to videos

▶️ How to use screen indicators in my project?: https://www.youtube.com/watch?v=K5zvPcO_YVc (08:46)


🌟 Key Benefits

• Fully Blueprint-based – no C++ required

• Modular – works with quests, AI targets, objectives, etc.

• Compatible with TPS, Top-Down, Side-Scroller, and more

• Plug & play setup – functional in under 2 minutes

• Lightweight, scalable, and performance-optimized

🔧 General Options

• Offscreen Only Mode: Displays indicators only when the target is off-screen.

• Screen Edge Clamp Mode: Clamps indicators to screen edges for a cleaner HUD.

• Optional Background Image: Add a stylized image behind your marker.

• Indicator Area Type: Customize the screen zone behavior.

🎨 Style & Visual Controls

• Offscreen Marker Scale – adjust size of off-screen icons

• Marker Image Offset – fine-tune marker position

• Arrow Scale – control arrow size

• Background Image Scale – customize background icon

• Distance Text Color & Opacity – stylize distance display

• Distance Text Font – set your own font for distance readout

🖼️ Custom Material Support

• Off-Screen Marker Material – assign your own material

• On-Screen Marker Material – customize on-screen targets

• Arrow Material – directional arrow styling

## Setup

  • Migrate the BP_ScreenIndicatorManager into your project’s Content directory. (Content/Voyager/Addons/VoyagerScreenIndicator/BP_ScreenIndicatorManager.uasset)

  • Add VoyagerScreenIndicatorPcComp component to your player controller.

  • Call AddScreenIndicatorToActor, RemoveScreenIndicatorFromActor from any blueprint!

© Game Dev Voyager
[email protected]

https://www.fab.com/tr/sellers/Game%20Dev%20Voyager

This asset is entirely handcrafted. The thumbnail image was generated using AI for promotional purposes only.

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