PBR Game Ready
Game ready with PBR Textures
MikkTSpace
Blender File with materials setup
GLB File with materials setup
Maps included: 4096 × 4096
Albedo (Diffuse)
Normal (Direct X and OpenGL)
Packed Textures Included:
RMA (Red Channel = Roughness, Green Channel = Metallic, Blue Channel = Ambient Occlusion)
OMR (Red Channel = Occlusion, Green Channel = Roughness, Blue Channel = Metalic)
Also Includes unpacked Roughness, Metalic and Ambient Occlusion
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