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Media 0 for listing Defender: Animated Dialogue System

Description

Defender: Animated Dialogue System is an easy to use and very flexible dialogue creator with typewriter text animation, dialogue branches(multiple choices), triggering events, bubble above characters, text-formatting, gamepad support, cinematic mode and much more!


This asset contains a Animated Dialogue System which is a feature of Defender: Top-Down Shooter Template. You can check our other products from this link.


❖ Showcase product during 16th May - 30th May 2023 ❖


🕹️ Demo


🎞️ Videos


Need Support?


💡With this system, you can do the following operations:

  • Easily create dialogues using datatables.
  • Create Dialogue branches with Stat requirements.
  • Add Audio to dialogue rows.
  • Continue from a certain row when dialogue restarts.
  • Trigger events from Level Blueprint in dialogue.
  • Add dialogue bubbles to characters or actors.
  • Activate custom cinematic mode and blending view targets to a camera.
  • Add waypoints to NPCs.
  • The possibilities are limitless!
  • All features have How-to videos. Get started and learn easily!


💡FEATURES

  • %100 Blueprint and well commented.
  • Educational blueprint design with a lot of examples.
  • Full gamepad support.
  • DialogueComp to show in-game dialogues
  • Dialogue Bubbles to show dialogue bubble above NPCs
  • Typewriter effect in dialogue text.
  • 4 Stats for use in dialogues: Reasoning, Manipulation, Intimidation, Karma. You can add your own Stats!
  • Cinematic bars widget
  • Includes Paragon Twinblast Specops, Paragon Greystone Novaborn
  • Component-based design. You can use in-game components to any games you want.
  • Event-driven system to optimize logic. No need to make heavy casting operations between blueprints.
  • Partitioned Save/Load System
  • Footsteps with surface support.
  • BP_CameraTrackerVolume (Fixed camera tracking volume)
  • NPC AI with behavior trees.
  • FadeMeshComp to fading meshes between camera and the main character.
  • Multi-message feature to show multiple in-game messages efficiently.
  • A PROJECT DEVELOPED WITH YEARS OF GAME DEVELOPER EXPERIENCE!


Please make a copy of your previous project before updating with new versions.

Project Requirement: This project requires the Common UI Plugin provided free of charge by Epic Games.


Disclaimer: For demonstration purposes, this product uses some assets from "Lyra", "Action RPG", "Blueprints", "Paragon", "Paragon: Male Announcer", "Content Examples", "Third Person" distributed free of charge by Epic Games
The Orbitron font is taken from the Lyra Template provided free by Epic Games.

Included formats

  • logo of Unreal Engine format