
Description
|Documentation|
This pack is designed to bring temporary campsites to life, with almost everything centered around the campfire. It works especially well in coop games or alongside NPC companions.
The animations were created primarily as a foundation for gameplay mechanics and atmospheric interactions, and are also suitable for NPCs. Inside, you’ll find animations for starting a campfire, cooking food over it—such as meat or soup—and resting or sleeping on the ground or on a log. Cooking and eating animations are also available from resting positions. The pack also includes animations for preparing portions of food to save for later, quick standing eating animations, and animations that convey hunger, thirst, and sleepiness.
Most animations come in three variations, each reflecting a different character’s mannerisms. This helps make group interactions feel more natural and adds variety and immersion to multiplayer projects.
Each activity is split into several connected animation clips, allowing you to customize loops, vary movements, and build gameplay mechanics around your needs.
Every single animation has been updated in version 2.0. Minor issues have been fixed, movements have been refined, and all animations now feature smoother motion at 60 FPS.
This pack is ideal for developers who want campfire breaks to feel like a meaningful part of their game—not just a box to tick.
This pack will perfectly fit these packs:
100+ Survivors Animations Part 1
150+ Survivors Animations Part 3
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