
Description
|Documentation|
This pack is designed to bring essential resource-gathering activities to life—from collecting food and water to hunting and fishing!
The animations were created primarily as a foundation for gameplay mechanics, but you’re free to use them however you like. The pack includes animations for gathering or cutting food and other resources, inspecting your finds up close, crafting on the go, drinking from a pond or a flask, spearfishing, skinning animals, and discovering tracks.
The pond-drinking animations deserve a special mention: they come in three variations, each intended for a different character type, helping add immersion and personality to projects featuring multiple characters.
Each animation sequence consists of several interconnected animations. This lets you customize animation loops, introduce variety into the movements, and build mechanics around your specific needs.
In Update 2.0, every single animation has been updated. Minor issues have been fixed, movements have been refined for smoother motion, and all animations now run at 60 FPS. The spear-hunting animations have also been completely reworked.
This pack is ideal for developers who want everyday resource-gathering tasks to become an immersive part of their games.
Video with an example version 1.0
This pack will perfectly fit these packs:
150 Survivors Animations Part 2
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