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Modular Memory System - Unreliable Memory 제품 등록을 위한 미디어 1개

설명

Transform your game's atmosphere with the Modular Memory System for Unreal Engine. Part of the larger Modular Horror System, with the BP_UnreliableMemory component available in v0.7 and beyond. This Blueprint-powered toolkit lets you create unsettling, dynamic object states that change when players look away. Ideal for horror, psychological, and immersive games, it enables objects to vanish, move, or alter themselves—building tension through unreliable memory and perception mechanics.

Features:

  • 100% Blueprint-based, plug-and-play setup for Unreal Engine.

  • Supports disappearing objects, relocation, or destruction on player "forgetting."

  • Fully customizable trigger conditions (line-of-sight checks, timers, player distance).

  • Modular design for easy integration into existing projects.

  • Optimized for psychological horror, thriller, or surreal games.

Perfect for indie developers and teams seeking to add high-quality, cinematic memory mechanics without writing complex code. Build immersive experiences where nothing can be trusted—even memory itself.

Lumen Integration:

This project uses Lumen for advanced global illumination and reflections. Lumen is active by default, providing high-quality lighting and real-time global illumination without needing baked lighting. Ensure your system supports Lumen for the best performance and visual quality.

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