Description
***Note: The SHADERSOURCE River Buoyancy Tool is no longer in development support and its final engine version is 4.27. This tool is sold as is and is untested in UE5.0+.***
The SHADERSOURCE River Buoyancy Tool is spline-based with vast Material Instance properties. The asset includes object detection and distortion, showing water flowing around objects and up against them. There is also flow buoyancy for physical objects to float and flow down rivers at a given speed.
Other related SHADERSOURCE assets:
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***NOTE: Enable "Generate Mesh Distance Fields" under Lighting within your Project Settings -> Render Settings. Otherwise the water shader will not display correctly.***
Key Features:
Spline-based river drawing
Object detection and distortion
Flow buoyancy for physical objects
Included formats
- versions