
Description
A clean locomotion system with a smooth, heavy, grounded feel.
SHOWCASE
UPDATE 1.2
UPDATE
Improved Aiming System (Advanced Aiming System v0.5 Beta)
Head movement
Animation based spine rotation (better performance than procedural solution)
Old Procedural Aiming system is still usable tho
Sliding System v1
Fixes & Optimizations
STOP Fighting Complex Systems!
This product is built to be simple, clean, ready to use, and easy to customize. Get smooth, grounded, weighty third person movement instantly, no unnecessary complexity.
Suitable for any project!
KEY FEATURES
Smooth, grounded locomotion (walk / jog / sprint / crouch)
Procedural lean system (sides + forward/backward)
Procedural aim offsets (smooth spine rotation)
Quick turn function
Foot IK for uneven terrain / slopes
Built-in aim functionality
Shoulder-mounted flashlight (model + functionality included)
Advanced camera system (included from a separate product)
Why Choose This Product?
Simple to use: "Ready to go" out of the box.
Focused on feel: Movement is smooth, grounded, and responsive, with procedural details. Designed to achieve high-quality, grounded movement without requiring large animation libraries.
Clean and flexible: Built to be easy to understand, modify, and integrate into your own project.
Versatile camera system: Includes a powerful camera system for smooth transitions, FOV changes, and easy, one-node adjustments for different states.
PRICE WILL INCREASE IN UPCOMING UPDATES!
UPDATE v1.5 (COMING SOON)
AAS v1 (Advanced Aiming System)
Improved, more immersive, more flexible
Sliding System v2
More realistic
Physics based solution
Advanced Stamina & Breathing System v1
Cover System
Immersive Interaction System
And Much More...




