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True First-Person Movement V2 ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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DISCORD | DEMO PROJECT | REPLICATED & READY FOR MULTIPLAYER

Experience total immersion with the True First Person Movement system. Designed to bridge the gap between the player's camera and their full-body character model, this game-ready asset provides a realistic, AAA-quality perspective. Perfect for fast prototyping and production, it allows players to see their own body and authentic movements, all fully optimized for multiplayer out-of-the-box.

  • ๐Ÿƒ Advanced Movement Mechanics: Includes fully integrated Sprint, Crouch, and tactical Lean systems, utilizing high-quality placeholder animations from the Advanced Locomotion System (ALS) so your prototype looks incredible from day one.

  • ๐Ÿ‘€ Immersive Camera & Look System: Features realistic head rotation and a meticulously tuned camera setup that completely prevents frustrating mesh clipping.

  • ๐Ÿฆถ Dynamic Foot IK: The character's feet automatically adapt to uneven terrain, including precise rotation to match the ground surface for maximum realism.

  • ๐Ÿ”Š Footstep Sound System: Includes a simple, ready-to-use audio system that triggers footsteps when walking, sprinting, or crouching, instantly enhancing game feel.

  • โš™๏ธ Clean & Optimized Foundation: Built with a heavily optimized, clean Blueprint structure. It serves as the perfect modular base character, ready to receive your own game-specific logic.

  • ๐ŸŒ Multiplayer Ready: Fully replicated and ready for multiplayer sessions.

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