Passer au contenu
Média 1 pour l'article True First-Person Movement V2
0 commentaire

Description

DISCORD | DEMO PROJECT | REPLICATED & READY FOR MULTIPLAYER

Experience total immersion with the True First Person Movement system. Designed to bridge the gap between the player's camera and their full-body character model, this game-ready asset provides a realistic, AAA-quality perspective. Perfect for fast prototyping and production, it allows players to see their own body and authentic movements, all fully optimized for multiplayer out-of-the-box.

  • 🏃 Advanced Movement Mechanics: Includes fully integrated Sprint, Crouch, and tactical Lean systems, utilizing high-quality placeholder animations from the Advanced Locomotion System (ALS) so your prototype looks incredible from day one.

  • 👀 Immersive Camera & Look System: Features realistic head rotation and a meticulously tuned camera setup that completely prevents frustrating mesh clipping.

  • 🦶 Dynamic Foot IK: The character's feet automatically adapt to uneven terrain, including precise rotation to match the ground surface for maximum realism.

  • 🔊 Footstep Sound System: Includes a simple, ready-to-use audio system that triggers footsteps when walking, sprinting, or crouching, instantly enhancing game feel.

  • ⚙️ Clean & Optimized Foundation: Built with a heavily optimized, clean Blueprint structure. It serves as the perfect modular base character, ready to receive your own game-specific logic.

  • 🌐 Multiplayer Ready: Fully replicated and ready for multiplayer sessions.

Formats inclus