Description
The Ninja Input plugin simplifies handling player input, while working with the Enhanced Input module.
It provides many Input Handlers out-of-the-box, which can be connected to your Input Actions and perform common tasks such as move, look, jump or crouch. It is also integrated with the Gameplay Ability System, providing Input Handlers for all common GAS-related activation/cancellation logic. You can also easily create new handlers for anything you need, using either Blueprints or C++.
On top of that, Ninja Input also includes you a simple yet powerful Animation-Based Input Buffer that allows handlers to be cached and triggered later and an automated detection of input types.
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Included formats
- versions