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商品 Techwear Girls 的媒体 1

描述

🔥 Techwear Girls


3D model of cute Techwear Girl with many clothes and hairstyle options, has Apple Blendshapes, Epic Skeleton, wind simulation for hair, and many more! You can use her clothes and hairstyles variety to create your customization system.


🎬 VIDEO PREVIEW: 🔗 https://youtu.be/iVTbczC7HX0

Support me on Patreon and claim discounts: 🔗 https://www.patreon.com/idafaber

Social Links: 🔗 ArtStation | 🔗 Instagram | 🔗 YouTube | 🔗 LinkedIn 


👑 Key Features

🌟 Low-poly

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Many clothes and hairstyles

🌟 Easy Color Change







📋 Polycount | The Character does not have LOD system


Techwear Girl 01

🈯️ Faces 41579 ❎ Tris 62875 ✳️ Verts 41850


Techwear Girl 02

🈯️ Faces 37593 ❎ Tris 59821 ✳️ Verts 31160


Techwear Girl 03

🈯️ Faces 33246 ❎ Tris 51821 ✳️ Verts 27007


Techwear Girl 04

🈯️ Faces 37285 ❎ Tris 55154 ✳️ Verts 38308







⚙️ Rig


This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose of the rig differs from the Epic Skeleton one. That means that you might want to adjust the bone position when retargeting for a better result. Additional bones that are added to Epic Skeleton: breast_l/r, eye_l/r, hair_curly_01-04_l/r, hair_curly_mid_01-04, hair_ponytail_front_01-04_l/r, hair_ponytail_01-06, hair_straight_front_01-04_l/r


Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game






😡 Blendshapes


Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.






🔥 Different Outfits and Modularity


The model is completely modular, you can remove or add any part you want. 


🔰 Please note that:

Body Texture is censored.

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

Weapon is not included! It's only for picture!






⚡️ And more!


⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts


A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.


⚔️ 4K Textures

🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 15 Texture sets - Body, Head, Teeth, Hair, Eyes, Lashes, Top 01-04, Pants 01-03, Shoes 01-02

🌟 Textures are packed for better optimization


⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included






• • • 🎓FAQ


Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. Expect an answer in 1-3 working days.


Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.


Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗here > 


Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail 📧 idafaber3d@gmail.com. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days. As a quick alternative, you may also leave a question (or review!) on the product page, containing your e-mail address.


Q: Can I request customization? Are you available for commissions? 

A: Unfortunately, I’m unavailable for any kind of commission.


Thank you ~

包含格式

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