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商品 Dup - SINGLE PLAYER - Shooter G.A.S.P. MetaHuman 的媒体 1

描述

## 🎮 Try the Demo

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👉 DEMO

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👉 Youtube

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A next-gen, ready character system built with G.A.S.P. for Unreal Engine 5.6. Featuring MetaHumans, responsive melee combat, shooter mechanics, reactive AI, and Niagara FX — all fully blueprint-driven and optimized for developers, Includes full Unreal project with .uproject, Config, and ready-to-play demo level..

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## 🧩 Asset Contents

✅ Ready-to-play MetaHuman characters (male and female)  

✅ Easy character swapping and support for custom MetaHumans  

✅ Advanced locomotion system based on G.A.S.P.  

✅ Complete melee combo system with Gameplay Ability System (GAS)  

✅ Precision aiming for pistol, rifle and Shotgun  

✅ Melee attacks with Glow Sword  

✅ Interactive character selection menu  

✅ Save system for mouse sensitivity, resolution, and graphic quality  

✅ Niagara effects built from scratch: impact, sparks, muzzle flash, and blood hit  

✅ Physical reaction system: enemies respond to sword and gun hits with physics-based impact, including limb-specific responses

✅ Drop system for pistol ammo, rifle ammo, shotgun ammo, and health pickup  

✅ Weapon-ready framework: provide idle pose, aim pose, and reload animation  

✅ Advanced AI enemys ( Shooter and Monster ) with Sight, Hear, and Damage perception

✅ Drag and drop to use on other maps

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## 🎮 Main Features

- ⚔️ Responsive melee combat with fluid combo logic  

- 🎯 Shooter support: precision aiming, recoil, reloads  

- 🧠 Physics-based AI hit reactions (not just animation)  

- 💾 Full settings save system for user preferences  

- 🎮 Compatible with both keyboard/mouse and gamepad  

- 🔧 Modular, easy to extend for new weapons or characters

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## ⚙️ Requirements

- Unreal Engine 5.6+  

- GPU: RTX 2060 or higher recommended  

- No additional plugins required (G.A.S.P. is already integrated)

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## 🚀 How to Use

1. Open the project in Unreal Engine 5.6+  

2. Launch the main menu and select your character  

3. Test melee, shooting, and drop systems  

4. Use `BP_ChangeColor` to adjust weapon visuals  

5. Save your settings and experience the full gameplay system in action

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## 🖼 Media

Coming soon - trailer and screenshots

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📩 For support, questions:  

Contact: [email protected]

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