描述
ULTIMATE ENGINE COPILOT V2
The most adopted AI copilot for Unreal Engine 5.
And the first AI copilot for Unreal Engine 5, live since 2025 and still the one to beat. Since then we've never stopped shipping: 25+ major updates in a year, from a team of two. V2 is the biggest one yet, rebuilt from the ground up to take your game from design doc to packaged build.
🎥 Watch the V2.0 Trailer + 30 Minutes Overview Video Showcasing Real Project Examples 🎁
🏆 THE MARKET LEADER
- ⭐ 3,400+ developers building with it.
- ⭐ 250+ reviews on Fab.
- ⭐ Featured on Fab thrice, in February, April and June 2026.
- ⭐ 9.4 million AI actions run inside real Unreal projects.
- ⭐ 203,000+ assets and 32,000+ C++ files generated.
- ⭐ 25+ major updates in 12 months. One every two weeks.
🧪 WANT TO TRY IT FIRST?
Start with a monthly plan instead. Indie includes the full plugin and 50 million AI tokens every month, so you can build with it right away, no API key needed. Cancel any time from your account. Plans at gamedevcore.com/pricing.
🔥 WHAT V2 BRINGS
- A studio, not a chatbox. 1,655 native tools across 37 extensions. It doesn't tell you where to click. It does the work, compiles it and checks the result.
- Your whole game. Blueprints, C++, VFX, worlds, UI, animation and cinematics, from one chat.
- It proves its work. It plays your level, runs multiplayer tests on a server and a client, and profiles your frame rate to find what's slowing it down.
- From design doc to build plan. Drop in your game design docs and it turns them into a task-by-task plan, then builds it with Crew: AI workers take each step and a reviewer checks it before it counts.
- It knows your project. Memory that carries across sessions, a live map of your whole project, and straight answers to "what breaks if I delete this?"
- Never leave the engine. Generate 3D models, textures, sound, music and video right inside Unreal, and pull free Fab assets straight into your project.
- You stay in control. It asks before it edits, shows you every change, and works with Git, Perforce and Diversion.
- It invests in you. Courses, XP and a leaderboard to learn the engine while you build.
⏱️ MINUTES, NOT WEEKS
Timed from our own recorded demo takes on a real project: a 38-task build plan from nine design docs in 2 minutes, a Blueprint turned into a C++ class in under 4, and a 16-node PCG forest in about 10.
💸 RUN IT YOUR WAY
- Our models. BpLabs Standard for everyday work, and BpLabs Premium for hard, long builds. Add AI tokens with a monthly plan or a token pack that never expires, at gamedevcore.com/pricing.
- Your own keys. OpenAI, Claude, Gemini, DeepSeek, OpenRouter or any compatible endpoint.
- Your own GPU. Local models through Ollama and LM Studio, and local generation through ComfyUI.
- Your own agent. Claude Code, Codex, GitHub Copilot and Gemini CLI can work inside the editor.
Your own keys, local models and agents are included with the plugin. Always.
🤝 TWO DEVS, ON YOUR SIDE
No ticket queues. You talk to the people who build it, directly on Discord, and your feedback ends up in the next update.
⚠️ THE PRICE GOES UP AS FEATURES LAND
Every update adds value, and the price follows it. Lock in today's price before the next one ships.
⚙️ DETAILS
- V2 runs on Unreal Engine 5.7 and 5.8 on Windows.
- Updates arrive inside the editor. No reinstalling.
- Interface in 20 languages.
- Licensed per seat: one developer per seat. Fab and gamedevcore.com are the only legal sources. Reselling or redistributing is prohibited.
- AI is a copilot, not an autopilot. Review and test what it builds before production.
YOU ARE ONE DEVELOPER.
You don't have to build like one anymore. 3,400+ developers are already in. Get V2 today.





















