
描述
Quickly and efficiently create tall desert cliffs or dark narrow caves with minimum effort.
High poly Nanite meshes combined with tessellation and crisp 8K displacement mapping.
Painting the landscape will procedurally scatter stones on the ground.
Moving shadows and dust particles make the environment look dynamic.
Achieve spectacular results for your games and films in just a few minutes.
Demonstration map from the screenshots is included with the project files.
Characters belong to Epic's Infiltrator Demo and are not included with this product.
OTHER PRODUCTS | ARTSTATION | INSTAGRAM | TWITTER | DISCORD
Version 1.3 - UE 5.8 - 2026-07-07
-Seamless textures are upscaled to 8K using AI. Resulting in much higher quality and crisper displacement mapping.
-Fixed an issue with the master material, improving the look of the ground rocks.
-Deleted several unused textures.
Version 1.2 - UE 5.6 - 2025-08-08
-Added Tessellation support.
-Updated textures.
-Updated material instance settings.
-Updated master materials.
-Updated Overview map.
-Deleted unused textures.
Version 1.1 - UE 5.3 - 2024-08-19 [PLAYABLE DEMO]
-Disconnected PDO in landscape materials.
-Removed Chromatic Aberration.
Version: 1.0 - UE 5.2 - 2023-06-18
-Released.
Features
High Poly Assets
6 Tunnel Walls
8 Large Rocks
6 Medium Rocks
6 Small Rocks
1 Dust Particle
Nanite Ready
Lumen Ready
Demo Level Included
Overview Level Included
High Poly Nanite Dunes Mesh
High Poly Nanite Mountain Mesh
Procedural Scattering (Grass Type)
Help us create better content by rating the product.
Thank you.












