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商品 Action RPG Template 的媒体 1

描述

Demo | AI Tools Showcase | Ability System Showcase | Inventory Showcase | Quest Showcase | Documentation

Support: Discord | [email protected]

!!! Before to start to work with the project, download my free plugins: see documentation or video.

Feature List:

  • Menu - Select Mode | Input Settings | Save and Load | Create Session | Session List | Pause Menu

  • Third Person and Top Down modes with unique abilities

  • Save and Load. All progress is saved

  • Waypoint System - Point of Interests for AI, Pathfinding

  • Spawn System - The system allows you to spawn/respawn AI in the world in a specific location, at a specific time, with pre-set data.

  • Optimization Component - Animation, Movement, Rendering, Perception

  • AITools Helper - Editor Utility for convenient working with tools in the editor

  • Day Night System - AI behavior depends on the time of day

  • Teleport System - To another level, To Point

  • Behavior Templates - Villagers, Guards and Animals are not bound to a certain place, they can move anywhere according to their goals

  • Spawn Window and AI Statistics

  • Attributes - Health, Stamina, Attack etc. | Attribute Points | Attributes can affect Attributes | Regeneration

  • Effects - 29+ parameters | Modify attributes | Apply other effects and tags | Grant abilities | Execution custom logic | Level and Level Up Requirements | Application Policy | Duration and Tick Policy | Stack Policy | Buff | Debuff | Control | DoT | Frontal Block

  • Abilities - 17+ parameters | Active and Passive | Level and Level Up Requirements | Activation Policy | Interruption Policy | Cooldown, Cost, Charges | Frontal Block | Dash | Sprint | AoE and Target | Casting Bar | Select Area

  • Effect and Ability Trees

  • Fall Damage and Damage Handling

  • Inventory - View Modes | Sorting | Disassembly | Consumable | Weight | Drop Item | Break Item

  • Equipment - Weapon Modes | Attributes Depend on Level | Set Bonuses | Sockets | Visualization

  • Incrustation - Set Number of Sockets | Set Available Item Groups | Set Inserts and Extract Cost

  • Merchant - Currency | Different Assortment | Global/Unique Buyback | Unlimited Amount Option

  • Craft - Global/Unique Recipes | Multiple Recipes for One Item | Alternative Ingredients

  • Loot - Pick Up from Ground | Get from Actor | Get from Killed AI

  • Warehouse - Global/Unique

  • Trade between players

  • Quest Chains - Completed or Failed quests trigger another quests

  • Quest Events (OnAvailable, OnActive, OnComplete, OnFail)

  • Objective Events (OnActivate, OnComplete)

  • Local Quests

  • Objectives: Custom, Discover, Gather Item, Affect World Actor, Deliver Item, Receive Item, Kill, Complete or Fail Quest

  • Quest Helper - Editor Utility Widget. Helps to check how quests are added to game (which actors are bound to quest)

  • Track System - Compass | World Map | World

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