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Media 1 for listing 2 Assets Powerful Sword Pack

Description

[View Promotion video]

[View Unreal Engine shot - Katana]

[View Unreal Engine shot - Great Sword]

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A game using my animation pack has been released and introduced.

The game title is : The Devil Within: Satgat

https://youtu.be/AV6NTlGV-90?t=35

Please look forward to this game.

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Update

ver 2.4 (26.10.10)

> Performance & Quality Updates:

  • Fixed and stabilized overall frame rates.

  • Added Katana 144 Animations

  • Enhanced animation quality for several key animations.

  • New Root Motion Animations Added:

    • Added Root Motion animations for GreatSword Double Jump actions.

    • Added 4 new Root Motion animations for GreatSword Jump actions.

  • UE5 Animation Naming Standardized:

    • Cleaned up and standardized the naming for 3-combo, 4-combo, and 7-combo animations (both Root Motion and In-Place) in UE5 Katana and GreatSword_Attack.

  • UE4 Assets:

    • UE4 asset naming remains unchanged to avoid breaking existing projects.

ver 2.23 (2025.01.05)

> Added Die Root

> Bug fix

ver 2.221 (2024.11.01)

> UE 5.4 support

ver 2.22 (2024.10.30)

> Import Bug Fix.

ver 2.2 (2024.04.25)

> UE5 Mannequin full animation retargeting file included.

ver 2.1 (2024.03.10)

> +50 Add animations(Root/Inplace)

- GreatSword Wait A/B To Walk 8-Ways.

- GreatSword Equip / Unequip. ( Fighter pack connected to idle.)

- GreatSword Double Jump ZeroHeight Z0

Ver 2.0.1 (2023.09.28)

> UE 5.3 support

Ver 2.0 (2023.07.04)

> +15 Add Animations - Katana / GreatSword.

> Fixed folder bug

> AnimSequence Name Change : Run_Fast -> Sprint

> Anims Bug fix

Ver 1.93 (2023.06.24)

> Bug fix.

Ver 1.92 (2023.04.28)

> Fixed "_NewSkel" folder root axis bug.

Ver 1.91 (2022.12.20)

> UE 5.1 support

Ver 1.9 (2022.08.17)

> The weapon ik is perfectly attached.

> +45 add Motions.

> Bug Fix.

Ver 1.8 (2022.06.21)

> +10 Add Motions : Crouch A , B To Idle A , B

Ver 1.73 (2022.05.20)

> Bug Fix

Ver 1.72 (2022.05.10)

> Bug Fix

Ver 1.71 (2022.04.29)

> Unreal Engine 5 Support

> Added weapon modeling (Katana, GreatSword)

Ver 1.7 (2022.02.17)

 > Turn in place 90º, 180º degrees Root bone is applied in the same way as character rotation.

> Bug Fix

Ver 1.6 (2022.01.17) [video]

> 174 Add Animations

- Add Turn in place 90 degrees.

- Add Katana 'Idle To Move'.

> Bug Fix

Ver 1.5 (2021.11.06) [video]

> 124 Add Animations

- Add 8-Way Crouch Animations

- Jump Block(Guard)

- Idle turn

- Jog L90_vol2 / R90_vol2

- Walk L90 / R90

> Bug Fix

- GreatSword Skill_G Root fix

Ver 1.442 (2021.07.06)

- Fixed foot positions in Walk animations.

- Walk to Idle additionally produced as A and B types(Add 2 Animations)

> Before : 2 Animations   (Walk_To_Idle A / Walk_To_Idle B)

> After : 4 Animations   (Walk_A_To_Idle_A / Walk_A_To_Idle_B)

   (Walk_B_To_Idle_A / Walk_B_To_Idle_B)

- Wrote the animation folder numbering in the overview map to make it easier to see.

Ver 1.441 (2021.06.21)

- Bug Fix.

Ver 1.44 (2021.05.19 / 2021.06.08) [Video Link]

- Create 132 animations for Turn in Place for each character class. (Root Motion+Inplace)

(Idle A/B ←→ Walk A/B ←→ Jog A/B ←→ Run A/B....etc.....)

- Bug Fix.

Ver 1.431 (2021.05.05) 

- Sort folders by all animation categories.

Ver 1.43 (2021.04.14)

- New added GreatSword 'Idle to Movement Set(+ 12 Animations)'

(Walk/Jog/Run - 2 Types)

Ver 1.42 (2021.04.11) [Video Link]

- New added 7 kinds of running motion associated with Katana_Idle_ver_A. (Run_ver_A)

  Change the existing 'Run' to 'Run_ver_B'

- New added 4 kinds of 'Idle to walk Type A/ B'

- Added ZeroHeight XYZ axis '0(zero)'

Ver 1.41 (2021.03.31)

- Corrected all X-axis problems.

- ZeroHeight & Inplace to move the Z axis.

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This package provides character animation for RPG / Roguelike production.

Great Sword, Katana Animation consists of about 1,141 kinds of key animations.

Contact : [email protected]

[View detailed animation states]

The all animation contains.(Katana + GreatSword)

  • Total : 1,141

Included formats