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zenrup

zenrup

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صورة zenrup الرمزية
zenrup
I am a 3D artist creating sci-fi and hard surface assets using Blender for modeling and Substance 3D Painter for texturing. I focus on clean topology, optimized geometry, and detailed textures suitable for games, real-time rendering, and environment design. My goal is to create production-ready assets for game developers and 3D artists.