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tesanu

tesanu

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tesanu
3D Artist with over 3 years of experience specializing in architectural visualization and environment design. I focus on crafting highly detailed, optimized interior scenes and 3D assets for Unreal Engine and Blender. From realistic lighting setups to meticulous texturing using Substance 3D Painter, my goal is to provide production-ready assets that elevate your archviz and real-time rendering projects.