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oakisnotree

oakisnotree

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oakisnotree
I’m a developer and senior Ph.D. candidate with a strong background in mathematics, programming, and artificial intelligence. With over a decade of full-stack software engineering experience, I'm now working across the entire AI pipeline, from dataset creation and model training to deployment and interactive front-end development. My current passion lies in exploring how AI agents can be integrated into interactive 3D environments using Unreal Engine, blending modern machine learning techniques with immersive world-building. By combining expertise in AI (LLMs, RAG, LoRA, dataset augmentation) with solid engineering practices (APIs, containerized services, and full-stack UIs), I create seamless, native integrations that make complex systems intuitive and interactive. Here on FAB, I share tools and workflows designed to help other creators push the boundaries of what’s possible with AI-powered interactivity in Unreal Engine.