meotis
meotis
Tipi di prodotto
meotis
Accesso a Oct 22, 2024
I’m a 3D Artist with over 6 years of experience creating both high-poly models and full-cycle, game-ready assets. I own every stage of the pipeline — from sculpting and retopology to PBR texturing, and optimization for real-time engines.
Passionate about art since childhood, I draw and sketch traditionally and digitally, design concepts using a graphic tablet and photobashing techniques, and craft clean vector graphics (SVG) when needed.
Feel free to reach out for collaborations, freelance or full-time opportunities.