executor3dsmax
executor3dsmax
Tipi di prodotto
executor3dsmax
Accesso a Apr 9, 2026
With 20 years of hands-on experience in 3D graphics, I deliver professional-grade 3D content for games, cartoons, film, architectural visualization, and multimedia presentations. My deep expertise spans the full production pipeline — from concept modelling and rigging to animation, texturing, and final delivery into real-time engines like Unreal Engine, Unity3D. What sets me apart is the combination of mastery in industry-standard 3D tools (3Ds Max, Blender, Substance Painter, Unreal Engine, Softimage, Autocad, ArchiCAD, zbrush, etc.) with strong 2D skills (Photoshop, Illustrator, Adobe Premiere Pro) — enabling me to handle everything from high-detail sculpting to compositing and final presentation, without relying on third parties. Whether you need a photorealistic character, a smooth lip-sync animation, complex cache retiming, or a polished video presentation, I bring precision, creativity, and reliability to every project.