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Stroyastrom

Stroyastrom

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Stroyastrom
I use Cinema 4D to create 3D models, as well as create my own PBR textures in Substance Painter. I also do UV unwrapping, rigging, animating (if needed), and create a nice scene with proper lighting while also aiming for the best optimal model. My models are game-ready, to be used either in a video game development or industrial standard filmmaking production where you can easily subdivide at your leisure, although I do provide LODs that I create manually myself. Honestly, I enjoy the process of it all, it takes time for sure, but it's definitely worth it! -- Human Created | No AI Generation