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Sanzhar Sarsenbayev

Sanzhar Sarsenbayev

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Sanzhar Sarsenbayev
Se unió el Sep 17, 2024
My name is Sanzhar Sarsenbayev (Sako) My email: sanzhar.no.00@gmail.com Telegram: @SanzharSars I am 3D character artist and digital sculptor I can work within game pipeline (High-poly > low-poly > UV editing > baking..) Also I can sculpt models for 3d printing SKILLS: • I know anatomy and I have a good sense of volume and can sculpt models of characters, creatures and clothing based on a sketch or concept • I know all stages in the game-ready pipeline. o High-poly modeling (organic and hard-surf) o Low-poly mesh (for optimization and for rigging) o UV unwrapping o Baking maps o Texturing in Substance Painter (stylized, PBR textures) • I work in Blender, ZBrush, Rizom UV, Marmoset, Substance Painter and Photoshop • I am familiar with Unity and UE (I can provide models as an asset) • Also I can adjust the model for good 3d printing and provide STL files