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SEESIDE STUDIO

SEESIDE STUDIO

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SEESIDE STUDIO
Seeside Studio builds vehicles and machines as 3D assets for Unreal Engine. Every part is modelled from scratch in Blender to real-world measurements. We take the radii, cross-sections and positions first, then build component by component and check each step with control renders from several angles. No image-to-3D generator, no borrowed meshes, textures or sounds. What you get in every pack: - A clean Unreal project: one content folder, English names with prefixes, no redirectors, no unused assets - LODs and simple collision on every mesh - Master materials with material instances, so you can change colour, metal and roughness without touching a texture - Original audio where the vehicle needs it - FBX, GLB and the Blender source file for use outside Unreal Our vehicles started as mods for Farming Simulator 25, and heavy machinery is still our thing: dredges, draglines, drill rigs, rollers and anything else with tracks or buckets. Need a specific vehicle or machine for your project? Get in touch at [email protected]. If it has tracks, buckets or a slightly unreasonable amount of gold, we are probably building it.