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ROHIT3DMODELS

ROHIT3DMODELS

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ROHIT3DMODELS
Hi, I'm Rohit and I am a 3D Artist. I've over 6 years of experience and 3D Hard-Surface & Environment Artist Specializing in production-ready, hard-surface props, mecha cockpits, futuristic weapons, and luxury interior assets. Every asset is engineered with game-ready quad topology, non-overlapping UVs, and calibrated PBR Metallic/Roughness textures with dedicated emissive lighting for Unreal Engine 5 (Lumen/Nanite), Unity, and Godot. Built by an artist with practical real-time production experience to ensure clean pivots, modular hierarchy, and seamless drag-and-drop engine integration. Available for freelance custom prop packs, vehicle interiors, and environment art.