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Nekueda

Nekueda

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Nekueda의 아바타
Nekueda
Game-ready 3D assets for indie developers and small teams. I’m a solo indie developer and 3D artist focused on creating stylized characters, creatures, and occasional props designed specifically for use in games. My assets are built with production in mind: clean topology, optimized UVs, and setups that are easy to integrate into real projects. Most assets are mid-poly, game-ready, and come with a Unity package ready to drop into a project, including configured materials, colliders, and animators. FBX files are also included, so you can easily use them in Unreal Engine, other game engines, or Blender. My style leans toward stylized and fantasy designs, from creatures to characters, with textures ranging from hand-painted to PBR depending on the asset. The goal is always the same: save you time and let you focus on building your game. I’ve worked on multiple published PC and mobile titles, and I treat every asset here as something I’d personally use in production. If you run into any issues or need clarification, I’m always open to messages and happy to help. Whether you’re prototyping or shipping a game, my aim is to provide reliable, production-ready assets that fit smoothly into an indie workflow.