J.D. Pounds
J.D. Pounds
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J.D. Pounds
J.D. Pounds is a versatile 3D artist, specializing in environment and asset creation, with over a decade of experience in Blender and a strong foundation in the full 3D animation pipeline. He is also proficient in Maya, ZBrush, Adobe Substance 3D Painter, and Unreal Engine with workflows that translate smoothly across industry-standard software. Currently working as a generalist at a small animation studio, J.D. handles every stage of production, from storyboarding and modeling to rigging, texturing, animation, and compositing.
With a background in video production and a passion for environment design, J.D. brings a unique blend of artistic sensibility and technical problem-solving to each project. His work reflects a deep understanding of form, architectural style, and storytelling. Now seeking a role at a larger studio, J.D. is looking to specialize in environment design, contribute to a collaborative team, and continue growing within a focused creative discipline.