Ilnaz Khafizullin
Ilnaz Khafizullin
Tipos de produto
Ilnaz Khafizullin
Entrou em Sep 2, 2025
I’m Ilnaz (Draizerg), a 3D artist with over 3 years of experience in game development. My background combines artistic 3D modeling with engineering precision, allowing me to create technically accurate and visually compelling assets. I specialize in weapons, vehicles, mechanical props, and environment pieces in realistic and steampunk styles.
Full Pipeline Control
Every asset I create goes through a complete gamedev pipeline:
High‑poly & low‑poly modeling – Blender, ZBrush, Plasticity
UV mapping & optimization – RizomUV, efficient layouts for Unreal / Unity
Baking & PBR texturing – Substance 3D Painter, Marmoset Toolbag
Engine‑ready files – exported in industry‑standard formats with clean topology and proper LODs
What makes my work different
My engineering education and past experience as a mechanical engineer help me build assets that are not only artistically strong but also logically consistent – from functional details to wear patterns that tell a story.