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High Value Assets

High Value Assets

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High Value Assets
Hey, I've been using Unreal Engine since 10th grade, constantly learning new things along the way. Over time, I’ve developed expertise in UI programming. I’ve worked on major projects, including a comprehensive 'Main Menu' framework inspired by The Last of Us. Other projects I’ve completed include a Dialogue Framework and a Navigation Compass, both of which draw inspiration from games like God of War and Fears to Fathom. I take game features as personal projects because I want to prove that with dedication and courage, it’s possible to achieve professional-level quality.