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Halligames

Halligames

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Halligames
Inscription le Oct 22, 2024
Hello there! My name is Ben Halligan, and Halligames is my personal asset store handle - I'm a solo 3D Artist, building asset packs that are as versatile and user-friendly as I can make them. With 8+ years of experience working at small-scale game studios, I'm quite familiar with the struggles of finding quality store assets to suit the needs of high-fidelity games which also have strict or scalable performance requirements. With this in mind, I'm aiming to build assets of a high-fidelity visual standard, while also including a number of useful and often-neglected components, such as purpose-built LODs with clean geometry, custom lightmap UVs, RGB masks for customizing material colors, accurate collisions, and mesh sockets for modular asset assembly. In a Nanite-dominated marketplace, I still see a huge demand for more traditionally-built assets with strict polycount limitations, either for lower-end hardware, or for real-time developers who need to keep their install sizes/memory footprint small and their asset load times as short as possible. It's my hope to provide assets which fit that criteria, and if there's anything more I can include in future content releases to improve the user experience, I will strive to do so.