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Foxwork Studio

Foxwork Studio

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Foxwork Studio
Unreal Engine Expert and Game Designer with 10+ years of experience in gameplay prototyping and real-time systems. Specialized in fast, gamefeel-driven prototyping, I help teams design and validate gameplay mechanics and interactive experiences (TPS, RPG, multiplayer). Unreal Authorized Instructor, I support companies, studios and schools through training and consulting on real-time pipelines and production workflows. Bridging technical expertise, design and pedagogy, I contribute as both a production team member and external expert. Leveraging AI-driven workflows and VR/XR technologies to accelerate prototyping and enhance real-time production.