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EdwinCGStudio

EdwinCGStudio

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EdwinCGStudio
Se unió el Sep 26, 2024
I specialize in polygonal hard surface modeling, with a focus on sci-fi, technological, and machine-inspired 3D assets. With proficiency in Blender for modeling and UV mapping, and Substance Painter for advanced texturing, I bring imaginative concepts to life. I also have experience in creating physics simulations and interactive experiences using Unity 3D. Whether you need assets for games, animations, or product visualization, I’m ready to deliver professional results.