Dhritiman Barman
Dhritiman Barman
제품 유형
Dhritiman Barman
Oct 23, 2024 가입함
Technical Game Artist with a background in 2D production, transitioning specialized skills into 3D game-ready asset creation and environment detailing.
My work focuses on high-precision 2D decal packs, alpha masks, and production-ready detailing kits designed to streamline texturing workflows in Unreal Engine, Blender, and Substance 3D.
Asset Focus:
• 4K Decals, Stencils & Alpha Masks
• Scalable Vector Graphics (.AI & .SVG)
• Upcoming: Game-Ready Small Props & Environment Dressing Assets
Committed to clean asset optimization, 1:1 mapping accuracy, and drag-and-drop workflow speed. For technical queries, feedback, or support, feel free to reach out anytime!