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Cesar Salcedo

Cesar Salcedo

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Cesar Salcedo
I am César Salcedo, a technical artist and 3D generalist with over ten years of experience creating high-quality assets for real-time applications and cinematic production. My models are used worldwide in games, films, documentaries, and educational projects. Each asset is designed to offer high visual quality while maintaining a clean, optimized structure for seamless integration into production pipelines. I focus on usability, consistency, and long-term reliability, ensuring that what you download is ready to work without surprises. Assets include accurate UV mapping, consistent scale, and are tested in Blender, Unity, and Unreal Engine. Most models include native .blend files with Cycles and Eevee support, along with PBR textures in multiple resolutions and formats. Many are also built with procedural systems to allow further customization or variation when needed. Categories include realistic planets, space environments, human anatomy, nature, terrain, and science fiction. All models are created with attention to detail, technical precision, and clear documentation. Used by professionals and institutions in more than seventy countries, with a proven record of reliability, consistent updates, and responsive support. If you need assets that are trustworthy, ready to use, and built to professional standards, this collection is made for you.