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CF2 Studios

CF2 Studios

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CF2 Studios
Howdy, my name is Charlie and I started my career as a 3D Artist just over 24 years ago. My models are created in Maya and textured with the Substance Suite. I focus on low to mid-poly work with an emphasis on quality edge flow. For the past four years I've been creating assets for an Unreal Engine Plugin developer. Past experience includes everything from film VFX to designing Monster Trucks.