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Brad Babines

Brad Babines

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Brad Babines
Jul 16, 2025 tarihinde katıldı
Senior software developer building AI-assisted workflows for Unreal Engine. My day job is large-scale 3D web applications; my nights and weekends go to PBR materials, shader workflows, and real-time VFX. My MCP product came out of wanting better tooling for the pipeline I actually use.