
Descrição
A rustic two-seat leather sofa modeled with realistic proportions and a clean, organized structure. The asset is composed of a wooden frame with leather seat cushions and leather back cushions provided as separate objects, making it suitable for flexible use in interior scenes and furniture compositions.
Textures are baked into a single 8K texture atlas using a PBR workflow, ensuring consistency, compatibility, and ease of use across common 3D pipelines.
The package includes the original .blend file, containing a non-destructive setup with seamless textures and adjustable shading, allowing future customization or refinements if needed.
Technical Information
Real-world scale: Yes
Dimensions: 2.90 m (Width) × 1.44 m (Depth) × 1.30 m (Height)
Geometry: Clean and organized
Object structure: Wooden frame, leather seat cushions, and leather back cushions as separate objects
UVs: Single UV Map (non-overlapping)
Materials: 1
Texture Atlas: 8K (BaseColor, Normal, Roughness, Ambient Occlusion, Metallic)
Padding: 30 px
Texel Density: ~11 px/cm
Polycount: 15,024 vertices | 29,800 edges | 14,804 faces | 29,992 triangles | 3 objects
Render-ready PBR workflow
Compatibility: Blender Cycles and Eevee
Included formats: GLB, GLTF, FBX, BLEND
Additional Notes
The exported asset uses a single 8K texture atlas for optimized compatibility and performance
The included Blender source file provides a non-destructive version suitable for further customization
Metallic map included for PBR pipeline consistency
Intended for interior visualization, architectural scenes, environment art, furniture collections, and others






