
Beschreibung
Contemporary Woman FC2 is a fully rigged 3D female character in T-pose, built for animation and real-time production. The model imports clean, with unwrapped UVs, PBR materials already connected and no cleanup required.
TECHNICAL DETAILS
Rigged: Yes | Rigged to Epic skeleton: No (retargetable) | Animated: No
Number of characters: 1
Vertex counts: 346,333 | Polygons: 246,905
Texture resolutions: 4096x4096 (BaseColor), 2048x2048 (Metallic/Roughness)
Number of materials: 31 PBR materials
Supported Development Platforms: Windows, Mac
GEOMETRY
10 separate objects: body, dress, bottom, hair, eyes, eyelashes, eyebrows, mouth, tears. Real-world scale in meters, origin at floor level, transforms applied. Clean topology with edge loops following deformation areas.
RIGGING
Full humanoid skeleton, approximately 443 bones. Body, facial and finger controls included. Standard T-pose, retargets to Mixamo, Unity Humanoid and UE5 skeleton. Skin weights painted and tested.
TEXTURES AND MATERIALS
31 PBR materials. BaseColor maps in 4K, Metallic and Roughness maps in 2K. JPG format, explicitly named for easy remapping. Non-overlapping UVs.
FILE FORMATS
BLEND (native scene, materials and rig working), FBX (Unity, Unreal Engine, Maya, 3ds Max), OBJ and MTL (universal static geometry), GLB (real-time, WebGL, online viewers). Textures ship in a separate archive for fast remapping.
USE CASES
Games, cinematics, archviz, advertising, VR and AR, virtual production.
Preview renders are made with the included textures. No third-party plugin required.






