
描述
Build believable factories, substations, utility rooms, control rooms and industrial interiors without modeling every electrical detail from scratch.
This original kit includes 48 coordinated assets: 12 electrical cabinets and enclosures with single or double doors, windows, vents, plinths and warning beacons; 16 panel-mount control devices including push buttons, emergency stops, indicators, selector and key switches, HMI displays, gauges and alarm buzzers; 12 DIN-rail components including breakers, contactors, relays, PLC modules, fuse blocks and power supplies; and 8 cable-management assets including trays, a riser, junction box, cable-gland plate, terminal strip and wire duct.
Every item is supplied as a separate editable mesh and as part of the full catalog. Assets use real-world metric scale, clean category-based IDs, practical local origins and generated non-overlapping UVs. The complete native scene is organized into four Blender collections.
Technical details:
- 48 individual files in each format
- Complete kit: 24,752 vertices, 22,614 faces and 48,356 triangles
- Full-kit files in BLEND, FBX, OBJ/MTL and GLB
- Nine editable embedded PBR materials
- ASCII-safe filenames and asset IDs, with readable English collection and material names
- No external texture files required
- Asset manifest, technical summary and README included
- Intended for games, architectural visualization, animation, VR/AR and digital environments
This is a visual 3D asset pack. It is not engineering-certified, is not a substitute for electrical design or safety documents, and is not intended for physical 3D printing.
The product contains original procedural geometry and no third-party logos or trademarked designs. It was created with an AI-assisted procedural workflow and reviewed with geometry, package and native-file validation.
Download convenience: each main format is supplied as one complete ZIP containing the full organized scene and its 48 separate assets, so buyers do not need to download every component one at a time. The native BLEND file was reopened in Blender 5.1.2 with 48 separately editable meshes, ASCII-safe asset IDs, readable English collection and material names, applied scale and rotation, zero remaining modifiers and no external image textures to relink.






