
描述
Slavic young fit girl medieval or old rural clothes. Rigged for metahuman including 5.6 Unreal Engine. UV unwrapped in one 2k squarre. Nice textures from Substance Painter. Nanite compatible.
This character body is modeled in Blender and attached to Metahuman skeleton rig and ment to be used with any type of head you have of your own, or simply Metahuman head for animation, cinematic or game.
Simple guide for use with metahuman in Unreal: 1.Import into your project and select metahuman skeleton when importing. 2. In your metahuman BP replace "torso" with this skeleton mesh. 3. Compile/Save: Character is ready to be used in animation or whatever. You can attach any type of extra items to BP and I also recommend to apply cloth simulation to hanging fabrics.
-includes FBX file and textures PBR and BSDF type.
45k tris, optimal for realistic game or setup.
-note for UnrealEngine users: change roughness/metalness texture to "Masks(no sRGB)"
*face on the screenshot is a Metahuman face, not included in the file










